About Me

[i am a wootest]

Nice to meet you, I go by Drag or DragWx. I'm a programmer, but I also compose music, draw, paint, I've made pixel art for fun, and I'm interested in video game development, and the design and software engineering therein.

I'm from the US, and I was born in 1988. I loved video games and wanted to make my own, and right as I turned 9 years old, I was introduced to QBasic. Since then, I've learned several programming languages, including:

  • Visual Basic
  • C/C++
  • Java
  • 6502 Assembly
  • z80 Assembly
  • HTML5/Javascript/CSS
  • TypeScript
  • C#/.NET

I've also used AngularJS, ASP.NET, and Python in the past.

As a teenager, I also played around with a few game creation tools, including Klik & Play, The Games Factory, and Multimedia Fusion (back when v1.5 was new), and then moved to writing everything from scratch in C++ (with SDL2), and occasionally Javascript.

I was an owner and enthusiast of the GP32 (FLU), and would love to see things like this be viable again.

I've dabbled in NES homebrew, and still tend to be active in that community. In general, old video game hardware is very interesting to me, and I like learning about the technical details about how it works. I'm familiar with several video chips and sound generators from that era as a result.

My ultimate lifelong magnum opus desire is to someday design and build my own arcade game, including designing the hardware and writing the software that'll run on it.

I seem to have a lot to say about various subjects, and I usually just spout off on Twitter. I've hung out on NesDev for many years. I'm also on GitHub as someone fairly new to communal open source (at the time of this writing). I also hang out on Twitch.tv as a viewer and a chatter.

I'm pretty hard to get ahold of because I don't like putting myself out there. Twitter's a pretty good way to message me though.